A selection of my recent work is shown here. Proprietary projects from confidential engagements are available to view upon request.

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Available for Projects — 2026

Organicsolutionsthroughdigitalinterfaces.

Quinn is a UI/UX designer crafting digital experiences that feel effortless to use and beautiful to inhabit. Based in Montreal.

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Shake it off

UI Design — 04 Projects
Doom: The Dark Ages
Video Game2025

Doom: The Dark Ages

Brought Doom: The Dark Ages' UI to life by converting component libraries into polished game-ready assets, layering VFX onto static elements, and holding every design to an accessibility bar above industry standard

Room Escape
Work Availableupon request
Graphic Design2021

Room Escape

Created virtual assets and branded hint systems for Room Escape's physical rooms, developed the corporate visual identity, and managed social media.

Cyberpunk Motion Resume
Resume2020

Cyberpunk Motion Resume

Built an animated résumé in the exact visual style of Cyberpunk 2077, matching the trailer UI frame by frame with a custom-designed font, VFX, and sound engineering.

Souper Showdown
Video Game2020

Souper Showdown

Led branding and UI design for Souper Showdown as a university capstone project. This included creating scalable visual assets, some character modelling, and composing the game's main theme.

About

Shaping
ideas into form.

Ten years of shipping interfaces across award-winning games and digital products. The throughline has always been the same: making complex systems feel simple, intentional, and genuinely enjoyable to use.

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My Approach

Interface Design10 yrs
Design Systems5 yrs
User Research5 yrs
Prototyping10 yrs
Motion Design3 yrs
Accessibility4 yrs